Planned upcoming features

Find out any gameplay progress updates here

Planned upcoming features

Postby Lep » Mon Jun 01, 2009 4:27 am

Planned upcoming features for Konoro Kingdom

In no particular order...
  • Player preferences for some features.
  • More buildings' graphics.
  • Warnings if you are about to go into negative food by building.
  • Buildings Tech Tree.
  • List of each races' units.
  • List of buildings in your settlement.
  • Player Alliances.
  • Bonuses for a settlement being your capital.
  • Weather penalties/bonuses.
  • Deluxe options to boost certain features.
  • Multi-settlement overview.
  • New mail/log navigation features.
  • Raiding other players for resources.
  • A sell-only market system (as detailed in "How Konoro is expected to develop.")
  • Capturing other players villages.
User avatar
Lep
Site Admin
 
Posts: 1514
Joined: Thu May 28, 2009 10:42 pm
Location: Nottingham, UK

Re: Planned upcoming features

Postby major biscuit » Mon Jun 01, 2009 7:33 pm

i like it all but im sorry to say im not sure about the weather change bit, seems a bit complicated
major biscuit
Explorer
 
Posts: 80
Joined: Mon Jun 01, 2009 7:28 pm

Re: Planned upcoming features

Postby Bog » Mon Jun 01, 2009 7:42 pm

I actually think there's promise in the weather bit. It sets it apart from some of the other games you know? It adds strategy. It would be cool if the GUI changed along with the seasons.
Bog
Wanderer
 
Posts: 9
Joined: Mon Jun 01, 2009 1:53 am

Re: Planned upcoming features

Postby major biscuit » Mon Jun 01, 2009 7:52 pm

Bog wrote:I actually think there's promise in the weather bit. It sets it apart from some of the other games you know? It adds strategy. It would be cool if the GUI changed along with the seasons.


i see where your coming from but what if the seemingly promising weather changes in the middle of something it could make or break an atack
I'm right
major biscuit
Explorer
 
Posts: 80
Joined: Mon Jun 01, 2009 7:28 pm

Re: Planned upcoming features

Postby intellix » Mon Jun 01, 2009 7:59 pm

weather is changed at the end of every night and the season changes at the very end of the week... so no surprises.

Also, the weather system is minimal anyway
Administrator of Konoro Kingdom (Please send in-game mail to admin)
Conquer Games and City Building Games
User avatar
intellix
Site Admin
 
Posts: 614
Joined: Thu May 28, 2009 10:38 pm
Location: http://www.konoro.org

Re: Planned upcoming features

Postby major biscuit » Mon Jun 01, 2009 8:04 pm

Ah, i got it, i thought it would change randomly during the day :P
I'm right
major biscuit
Explorer
 
Posts: 80
Joined: Mon Jun 01, 2009 7:28 pm

Re: Planned upcoming features

Postby Lep » Mon Jun 01, 2009 8:14 pm

One of the issues is how it can screw up plans.

Like say we have storms slow units down, clear warm days speed them up.

If you do any attacks over the midnight weather change it could throw out your calculations totally.

now is that a good thing or a bad thing?

Please post any further weather ideas in the discussion section about weather I will be starting in about 2 mins :-_)
User avatar
Lep
Site Admin
 
Posts: 1514
Joined: Thu May 28, 2009 10:42 pm
Location: Nottingham, UK


Return to Game and Community Development

 


  • Related topics
    Replies
    Views
    Last post

Who is online

Users browsing this forum: No registered users and 0 guests

cron