Hey,
Im not really sure where to put this cos its kind of a suggestion, kind of about a bug and kind of a question...
Ok so I swapped my capital from one town to another thinking "yeah fine so it will degrade any fields over level 20 in the village which will be the capital.. big deal all my fields are under level 20", little did I know that it meant the one which was the capital originally.. really annoyed about that as my food went into negative for a while till I sent some troops to defend another town. Theres a thread somewhere around here about this - maybe in the bugs forum.
I then find that my fields, only those which have been "degraded", have actually been damaged and need to be repaired before I can possibly upgrade them.. something wrong there too, I think.
I have set 3 out of 5 of these to repair and have now realised that I am being charged the following to repair a level 20 field:
Wood 22,050 | Crystal 16,036 | Metal 20,045 | Food 5,011
This is the exact same cost as it is to upgrade to level 21.. something wrong here too, isnt there? Surely it should be based on the amount of "damage" - in this case its 900 HP have been taken off, but surely it should still be at 100% HP but the maximum HP should be lowered.
Regards,
Rich

